July 2025
Course
Kandinsky - The Art of Angles
Introduction
01
course overview
The Kandinsky Lesson is a digital, multimodal STEAM module designed to foster creativity and appreciation for abstract art and geometry among underrepresented learners (ages 9-14). Inspired by Wassily Kandidnsky’s work, the course combines visual arts with mathematical concepts.
Role
Project Manager and Team Lead. Guiding the team’s workflow, and managing the project, to ensure alignment with learning goals.
Learners
Targeted at lower ro middle-income, predominantly Hispanic students in California’s Inland Empire. These learners often face academic challenges and varying motivation levels.
Tools
Articulate Storyline 360
Notion
Google Drive
AI tools like ChatGPT (for drafting, editing)
WCAG accessibility guidelines
UDL (Universal Design for Learning)
Problem
Students lack accessible STEAM content tailored to their diverse learning needs.
Learning Disparities
Measurable goal
To enable students to analyze, appreciate, and create abstract art using geometric principles.
Improve Engagement
Research
02
Persona
The team developed detailed learner personas to better understand the needs, preferences, and challenges of their audience. These personas emphasized collaboration, cultural responsiveness, and visual interactivity as keys to motivation and engagement.
The following is one of the personas created.
Personas LINK
Amber Castillos
“I like reading and writing, and when I can use both English and Spanish.”
Race: Hispanic
Ethnicity: Salvadoran
Age: 12
Gender: Female
Socio Economic Status: Low Income
Reading Level: 8th Grade
Motivation: Motivated by grades and doing well. May benefit from STEAM instruction.
Background info:
Amber was born in El Salvador and moved with her family to the Inland Empire at the age of five. She is bilingual, speaking both Spanish and English fluently, and has a strong passion for reading and writing. While she is less enthusiastic about Math and Science, she enjoys spending time with her friends during lunch.
Design
03
Backwards Design
Learning Objectives
Content
Practice & Feedback
Knowledge gaps
Limited engagement in traditional math or art lessons.
Lack of access to technology-supported creative experiences.
Inconsistent levels of motivation and academic readiness.
learning objectives
Analyze Kandinsky’s artwork by identifying geometric shapes and explaining their impact.
Demonstrate appreciation for how abstract art expresses emotion through geometry.
Create original abstract artwork suing geometric shapes.
measurable goal
Help learners connect geometry and abstract art to enhance appreciation and personal expression through guided exploration.
Action
Design a self-paced, accessible online module using UDL principles and AI-assisted drafting tools.
activity
Think-Pair-Share discussions
Art analysis slides
Interactive angle-identification tasks
Game-like knowledge checks
Final art creation activity with reflection
Information
Background on Kandinsky and abstract art
Geometric shape vocabulary and emotional resonance
Examples of mathematical elements in art
Video/audio content for multi-sensory input
Stule Guide
primary
#D1495B
#0072B2
secondary
#EDAE49
text
#000000
#FFFFFF
Background
#F9FBFDFF
Heading
Font: Open Sans
Size: 40
Subheading
Font: Open Sans Semi-Bold
Size: 22
Body
Font: Open Sans Regular
Size: 16
Designs
Testing
04
Measurement
Alpha prototype submitted for feedback (SAM iteration 1)
Gold version completed after revisions (SAM iteration 2)
usabiity
Checks on navigation, interactivity, accessibility (color contrast, alt text, captions)
feedback
The team evaluated functionality, accessibility, and learner experience. Special attention was paid to making interactions obvious and valuable while maintaining clear language and accessible formatting.
Conclusion
05
Take aways
The corse was successful after the two weeks of followup. Further research and more testing will be needed in the future to determine the outcome and to see if the learner was able to meet the targeted goals. Overall, this was an insightful process.
experience the course